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When new codices come out, people often
discuss how well they interact with the current edition. Really though, how do
you determine whether a codex suits an edition or not? Is it just about the
mission objectives and the army’s ability to achieve them? If that were the
case, I think the CSM codex would have been better received. It’s not like that
book is hurting for ways to take or hold objectives. No, I don’t think winning
is enough to say a book is “made for the edition.” What I have been thinking
lately is that people feel books fit an edition when they have the ability to
circumnavigate, negate or benefit from the rules of the edition that usually
act as obstacles to an army’s success.
In sixth edition I’m really thinking about
a couple of specific rules when I say that. Today I’m thinking of Skyfire,
Overwatch, Nightfighting, Ignores Cover, Look out Sir and random charge
distance. I’m thinking about those ones, well, because they do have a big
impact on the game. But the real reason is because they are all important aspects
of the sixth edition rules that the new Tau codex can work around, flat out
ignore or take advantage of. The new Tau Empire book is the first book that
really exhibits what I think makes a codex geared toward the new rule set.
A lot of the Tau’s methods for dealing with
and taking advantage of these rules come from markerlights. From the opposition’s
perspective, that’s very good because not that many units have access to firing
more than one at a time. But that’s not the case with all of them. Nightfighting
is a relatively cheap upgrade. Ignoring LoS! is a personal Warlord Trait (one
of six very good ones, too). Skyfire is an upgrade one of their deadliest
weapons platforms, Broadsides, which every competitive player was already
fielding nine of every game. Combined overwatch is pretty much army-wide and
even a single markerlight can help you fire snapshots. How potent would it be
to combine that with a Grav Wave Projector to slow assaulters and then kill the
few (if there are any at all) that would have made it into combat with the
overwatch fire from three separate squads?
This isn’t just to comment on how powerful
these things are, though they do seem very effective. The point is that the Tau
are very capable of simply not having to deal with a lot of the new edition’s
rules that the rest of us have to plan around while writing lists and playing
the game. Many little rules that are a pain in the butt for other armies are
either a non-issue or an advantage with a TAC Tau list.
This actually reminds me of one time during
fifth edition when I saw ATSKNF referred to as “and they shall know no
inconvenience.” At that time (and now too, incidentally) Space Marines just
didn’t have to deal with little details like losing an assault by suffering one
wound, then failing a Ld test to see the whole unit run down and wiped out
instantly. The Tau are now in a similar position with regard to many of the
challenging situations that can arise in sixth edition. As with every
development in 40k rumors and releases it has me wondering what implications
are there to be read for my beloved Eldar. But for now I’ll let it stand as something to wonder about.
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